
Game Designer
Опубліковано 1 тиждень тому49 переглядів2 відгукиEN: Pre-Intermediate
ВіддаленоПовна зайнятістьMiddle
Опис
GRUY GAMES is a Ukrainian game development studio. We create games, adapting new and engaging genres for a mass audience.
The team consists of industry experts and veterans. We operate without bureaucracy or micromanagement, focusing on professionalism, process quality, and trust in every specialist.
We provide clear pipelines, comfortable working conditions, and fully official employment.
Design the mechanics, progression, and social experience of a multiplayer cross-platform game in the friend slop genre.
Вимоги
- 2–3 years of game design experience and at least one shipped project.
- Understanding of the friend slop genre and viral social mechanics.
- Marketability sense: ability to evaluate an idea by its hook, trend fit, thumbnail, and growth potential.
- Openness to AI pipelines and readiness to embed AI tools into your own workflow.
- Experience designing multiplayer gameplay.
- Analytical mindset, comfort with numbers and hypothesis-driven design.
- Portfolio or links to games showing your scope of ownership.
Обовʼязки
- Design and document the core loop, features, and progression systems; keep the GDD up to date.
- Prototype mechanics and iterate quickly based on playtest results.
- Design social mechanics for group play: co-op, rivalry, trolling, result sharing.
- Balance the economy, progression, and multiplayer sessions.
- Adapt gameplay across platforms (PC / mobile / console) — controls, session length, UX.
- Research the market and references (Roblox, UGC-platforms) and evaluate ideas for marketability.
- Work with analytics: retention, session length, conversion; iterate based on data.
- Use AI tools within the design pipeline (prototyping, content generation, documentation).
- Write clear tasks and collaborate with engineering, art, level design, and production.
Буде плюсом
- F2P monetization and live-ops experience.
- Roblox experience: understanding of the platform, its audience, metagame, and economy; hands-on work in Roblox Studio.
- Experience with Unity.
- Cross-platform release experience.
Технології
UnityRoblox StudioAI toolsGame Design
Індустрії
Entertainment/Gaming
Переваги
Official employment
Paid sick leave
18 working days vacation per year
Flexible/hybrid schedule
Option to work from the office
Remote work
Про компанію
Процес найму
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